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A folder of documents containing purely administrative information. According to the documents, pursuant to an order from the central laboratory, technical documentation pertaining to item 62 was passed to the testing workshop.In-game description The Administrative documents is a document in S.T.A.L.K.E.R.: Call of Pripyat. The Administrative documents are found in the administrative section. Stalker Call Of Pripyat Gamedata Folder Clip. Posted on: 2/24/2018 / Admin. I'm looking for something like this as well. At the moment the guys are like Bullet sponges I had some like the which meant 1 or 2 good shots from any gun could easily kill a person But it.
Stalker Call Of Pripyat Gamedata Folder Locker Mod
- Вам не понравилось видео. Спасибо за то что поделились своим мнением!
New Update:
Added Squad Spawner + Trading Enabled + Money Bonus
#!lRVjCRwa!SwcBgx1qg-XpMqYtVtZ5bVggC4xBERTtlGCgKBGtSYA
This Mod Was Updated In 10 Minutes, And Tested For About 20 Minutes. Based On The Previous Version, But More Realistic. I Also Added A function To Create A Squad (4 Npcs).
Requirements:
- Stalker COP (Should Work In All Install Languages)
Features:
- Start A New Game OR Load A Save Game.
- Once in Game, Press 'Esc' To Main And Then Press 'K' Key (For A Single Random Companion). Or Press 'L' (Squad Of 4 Companions). All Companions Are INVULNERABLE.
- If You Want More Companions, Repeat The Previous Step.
- Added A Welcome MSG (As A Tip) And A Speech, Using The 'pri_a18_vano_hello' Sound Script.
- First Companion Created Will Give You Money. Random Amount = Min 3500 To Max 5000. The Money Will Be Given To You, 3 Seconds After The First Spawn.
- The Previous Two Actions I Said, Are Executed ONLY ONCE.
- You Can Shoot Them, But They Are It's ok, They Will Always Remain Neutral.
- Every Companion Will Be Replaced By A fresh Instance NPC, Once The Distance To Player Is Bigger Than 120 Meters (Previous Version Was 75 Meters). It's More Balanced This Way.
- I Changed The Spawn Function To Allow The Npcs To Spawn In Front Of The Player. I Believe The Function Was Originally Created By 'Alundaio', So The Credits Belong To Him.
- There Are 4 Spawn Section Of Companions: companion_gauss, companion_mp5, companion_ak74, And companion_sig550.
- Using The Squad Spawn Function, ALWAYS Creates A Single Instance Of Each One Of The 4 Spawn Sections
- The companion_gauss Has Less Inventory Items.
- The Other 3 companions Have Minimal Inventory.
- You Can Trade With All Companion NPCs.
- I Changed Animation State To Allow A better Attitude. In General NPC Needs Less Than 1300 Milliseconds To Use The New Behaviour.
- In Theory The Companions Should NOT Enter Safe Areas, Unless They Are Teleported To Your In That Specific Safe Area.
- In Theory The Companions Will NOT Die During Blowout
- Companions Can NOT Change Map.
- Companions Will Lose Invulnerability, When The ACTOR/PLAYER Dies. At This Point, They Are Free To Go Anywhere They Want.
- If Actor 1 'Medkit' And 1 'tushkano_normal' Will Spawn In Dead Actor's Position. Creating Less Items Now To Prevent Strange Results.
How to Install:
- In Your Game Folder Locate The '.. And Locate this Code:
$game_data$ = false| true| $fs_root$| gamedata
- Make Sure you Modify It Like This:
$game_data$ = true| true| $fs_root$| gamedata
- Save The Changes.
- Put The 'gamedata' Folder In Your Game Folder. It Will Be Something Like 'C:Program FilesbitComposer Games - Call of Pripyat'
- Play The Game.
_ That's It, Have Fun.
Important:
- When The Game Starts In Zaton, You Might Consider To The Game To Start The 'Game Simulation' First. The Freezing Is The Result Of All Creatures To Be Created The Easy Way (By Script). So Wait For The 'Game Simulation' For .. 30 Seconds, And Then You Can Start Spawning.
- I know You Guys Are Not Going To Resist But, Try Not To Spawn 75000 Squads At The Same Time. Biggest Problem Is Not The NPCs In Game, But The Destruction Of The Level + NPCs On Game Quit. This Happens, In The Unmodded Game.
Credits:
- GSC - Game World
- To The Creator Of The Game Files Unpacker. The Name Is Unknown to Me, Sorry. But The Unpacker Was vital, To Modify The This Is Important, Right?
- Alundaio For The Spawn Function On Actor Camera. Thank You Alundaio.
- The Rest, My Name Is 'InSaNeLaZaReZ' AKA 'Stalker9801' AKA 'Metro20339801'
Added Squad Spawner + Trading Enabled + Money Bonus
#!lRVjCRwa!SwcBgx1qg-XpMqYtVtZ5bVggC4xBERTtlGCgKBGtSYA
This Mod Was Updated In 10 Minutes, And Tested For About 20 Minutes. Based On The Previous Version, But More Realistic. I Also Added A function To Create A Squad (4 Npcs).
Requirements:
- Stalker COP (Should Work In All Install Languages)
Features:
- Start A New Game OR Load A Save Game.
- Once in Game, Press 'Esc' To Main And Then Press 'K' Key (For A Single Random Companion). Or Press 'L' (Squad Of 4 Companions). All Companions Are INVULNERABLE.
- If You Want More Companions, Repeat The Previous Step.
- Added A Welcome MSG (As A Tip) And A Speech, Using The 'pri_a18_vano_hello' Sound Script.
- First Companion Created Will Give You Money. Random Amount = Min 3500 To Max 5000. The Money Will Be Given To You, 3 Seconds After The First Spawn.
- The Previous Two Actions I Said, Are Executed ONLY ONCE.
- You Can Shoot Them, But They Are It's ok, They Will Always Remain Neutral.
- Every Companion Will Be Replaced By A fresh Instance NPC, Once The Distance To Player Is Bigger Than 120 Meters (Previous Version Was 75 Meters). It's More Balanced This Way.
- I Changed The Spawn Function To Allow The Npcs To Spawn In Front Of The Player. I Believe The Function Was Originally Created By 'Alundaio', So The Credits Belong To Him.
- There Are 4 Spawn Section Of Companions: companion_gauss, companion_mp5, companion_ak74, And companion_sig550.
- Using The Squad Spawn Function, ALWAYS Creates A Single Instance Of Each One Of The 4 Spawn Sections
- The companion_gauss Has Less Inventory Items.
- The Other 3 companions Have Minimal Inventory.
- You Can Trade With All Companion NPCs.
- I Changed Animation State To Allow A better Attitude. In General NPC Needs Less Than 1300 Milliseconds To Use The New Behaviour.
- In Theory The Companions Should NOT Enter Safe Areas, Unless They Are Teleported To Your In That Specific Safe Area.
- In Theory The Companions Will NOT Die During Blowout
- Companions Can NOT Change Map.
- Companions Will Lose Invulnerability, When The ACTOR/PLAYER Dies. At This Point, They Are Free To Go Anywhere They Want.
- If Actor 1 'Medkit' And 1 'tushkano_normal' Will Spawn In Dead Actor's Position. Creating Less Items Now To Prevent Strange Results.
How to Install:
- In Your Game Folder Locate The '.. And Locate this Code:
$game_data$ = false| true| $fs_root$| gamedata
- Make Sure you Modify It Like This:
$game_data$ = true| true| $fs_root$| gamedata
- Save The Changes.
- Put The 'gamedata' Folder In Your Game Folder. It Will Be Something Like 'C:Program FilesbitComposer Games - Call of Pripyat'
- Play The Game.
_ That's It, Have Fun.
Important:
- When The Game Starts In Zaton, You Might Consider To The Game To Start The 'Game Simulation' First. The Freezing Is The Result Of All Creatures To Be Created The Easy Way (By Script). So Wait For The 'Game Simulation' For .. 30 Seconds, And Then You Can Start Spawning.
- I know You Guys Are Not Going To Resist But, Try Not To Spawn 75000 Squads At The Same Time. Biggest Problem Is Not The NPCs In Game, But The Destruction Of The Level + NPCs On Game Quit. This Happens, In The Unmodded Game.
Credits:
- GSC - Game World
- To The Creator Of The Game Files Unpacker. The Name Is Unknown to Me, Sorry. But The Unpacker Was vital, To Modify The This Is Important, Right?
- Alundaio For The Spawn Function On Actor Camera. Thank You Alundaio.
- The Rest, My Name Is 'InSaNeLaZaReZ' AKA 'Stalker9801' AKA 'Metro20339801'
Stalker Call Of Pripyat Gamedata Folder Download
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How To Mod Stalker Pripyat
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